Hello all my faithful followers! I’ve called you both over here today to celebrate some scripts that have been updated for Blender 2.6.2:
Both work in 2.6.2 now and have had some minor tweaks for more erratic behaviour, including Copy Mirror UVs not copying triangles.
I’ve also included a smaller script that I’ve found useful for a number of projects:
This randomizes the colour of all selected objects within the specified limits. Use the object colour in your material to make use of this.
I hope you all enjoy and I hope to be updating this site more frequently ( as I always promise 😛 ).