Updated UV Scripts! And a new script! And another promise!

Hello all my faithful followers! I’ve called you both over here today to celebrate some scripts that have been updated for Blender 2.6.2:

wahooney_copy_mirror_uvs

wahooney_uv_helper

Both work in 2.6.2 now and have had some minor tweaks for more erratic behaviour, including Copy Mirror UVs not copying triangles.

I’ve also included a smaller script that I’ve found useful for a number of projects:

wahooney_random_object_colour

This randomizes the colour of all selected objects within the specified limits. Use the object colour in your material to make use of this.

I hope you all enjoy and I hope to be updating this site more frequently ( as I always promise 😛 ).

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