UV Helpers is a tool that allows one to modify the texture coordinates at once. Built for Blender 2.55.
Download it here: wahooney_uv_helper
Right now it requires two distinct steps to get the process going, I hope to have the process happen more discreetly in future, but as it stands the addon is very usable.
Feedback and stuff, please!
I don’t get it.. Can’t you just join meshes, uv map, and then separate meshes?
Sure you can. However, doing that will have you lose animations, rigs and modifier stack. Even if you have none of those issues, even having your objects at different positions, rotations or scales makes things difficult when separating.
With UV Helpers it’s: click, unwrap, click, done; and that’s regardless of any kind of setup ( some exceptions to that statement may exist, but I haven’t found one yet and when I do, I assure you it will be dealt with… harshly
)
[...] This post was mentioned on Twitter by terrywallwork and AdventuresInBlender, Wahooney. Wahooney said: Blog: New Addon: UV Helpers http://bit.ly/eaD41p [...]
Awesome work man.. Though a bit surprised blender doesn’t have the ability to edit multiple objects uvs at once.
I got a lot of use 3ds max scripts in the past.. so I’m really glad to see you’re jumping into blender, too. I’ve only dabbled so far.. hoping to fully adopt it soon once I get some downtime.
This is useful one, it should be added to addons with official Blender builds
I’m hoping this technique will be used to include multi-object wrapping natively in Blender.
dont work with 2.56
Hi
Well , it could be handy, when you forgot to unwrap your models after you already animate them
I saw you use Pack Islands when Unwrapping – and you have additional options like pack margin etc @_@ Do you use special Blender build? Because in official Blender 2.56 there is no such option and I miss it :/
I’m running a custom build, which includes those options. I’ve added the patch to the tracker for evaluation and inclusion in the trunk.
any version for 2.56a?
this is pretty cool!!!
will be very handy and without headaches (specially for noobs)
keep the good work!!
I’ll see about that ASAP
thankyou man!
Hi man!
When you “pack” the uv island, you have a property panel where you choose, spaces and other things. But I ave not
do you know why ? is a special feature?
Hi Wahooney,
Thanks for your addon, it’s very helpfull and saves me a lot of time. But it seem that I have an ‘error’ when I run the script, I’ve got the message :
http://img34.imageshack.us/i/erreuraddonuv.jpg/
It’s not really important because it works fine, even with this message, but you may be interessed. My blender version is 2.56 rev 34076
Hio man!
Any possibility to this this amazing addon for 2.57 ?
thankyou!
Hey Wahooney! Thanks for making this cool script. It was always a really great timesaver for My Blender -> Unity workflow. Any plans to update it for Blender 2.57 ?
Yes , I am also curios whether there will be a release for 2.58. A very helpful tool indeed
Here is a modified version to work with Blender 2.58:
http://pastebin.com/t55TG4xw