Here’s a quick new addon, Quad Unwrap:
Download it here
Select one or more quads.
Shift+Q – Quad Unwrap Selected
Ctrl+Shift+Q – Quad Unwrap Linked
Your mesh has to have a UV map applied to it, the addon won’t add one automatically. This will be fixed in a future update.
Let me know if you find this useful!
Work has been crazy lately so updates have been few and far between, but here are a few updates for popular scripts:
I will be dropping scripts into that Dropbox folder as they are updated, so be sure to check it out from time to time.
P.S. if you use these scripts on any interesting project feel free to drop a link in the comments, I’d love to see them!
How’re yall doing? Have you ever wanted to scale bones towards/away from the head/tail? Now you can with:
Adjust lengths to an absolute length or scale them relatively, scale from the head or the tail, or anything in between!
Warning, works best on bones without children, hierarchy aware transforms coming… sometime… soon… -ish.
Seems that was easier than I thought. Another warning, however, if you scale a complex hierarchy away from the tail (Bias = 0.0) things do get a bit unpredictable, unfortunately that is just the nature of the beast and nothing will fix that.
Enjoy! Like! Tweet! +1!
Hello all my faithful followers! I’ve called you both over here today to celebrate some scripts that have been updated for Blender 2.6.2:
Both work in 2.6.2 now and have had some minor tweaks for more erratic behaviour, including Copy Mirror UVs not copying triangles.
I’ve also included a smaller script that I’ve found useful for a number of projects:
This randomizes the colour of all selected objects within the specified limits. Use the object colour in your material to make use of this.
I hope you all enjoy and I hope to be updating this site more frequently ( as I always promise 😛 ).
This was my first Ludum Dare project. I really liked the theme, but I definitely liked the project I chose. I dusted off an old idea and an old name (but made entirely new assets).
Abandoned Planet has the player taking control of the lone survivor of an unknown space catastrophe, she finds herself stranded on a planet and has to find a way to get herself rescued.
Play it here
WASD or Arrow Keys – movement
Mouse – Aim/Look
LeftMouse – Use device / drop carried item
RightMouse – Use Device Alternate
Mouse Wheel – Switch through Devices
E – pickup nearby item / drop carried item
F – Flash Light
1 – Drink Water
2 – Eat Food
3 – Find Hope
The ultimate plan is that players must figure things out for themselves, a walkthrough to the (simple, for the moment) completion will follow sometime soonish.
Things to consider
The resource mechanic hasn’t been as fleshed out as I’d have liked, for instance hope is supposed to be far more intricate, I will be updating the game in future to make it more important.